Spec Ops: The Line Unlikely To See Sequel Due To Painful Development

Spec Ops: The Line Unlikely To See Sequel Due To Painful Development

Spec Ops: The Line Unlikely To See Sequel Due To Painful Development 2

Spec Ops: The Line’s writers say they would rather eat broken glass than work on a sequel to the unique third-person shooter.

In a medium that presently fosters an influx of shooting games, especially those with a military setting, games like Spec Ops: The Line break away from conventions set by its contemporaries.

Unfortunately, the title will not be getting a sequel anytime soon and it’s not due to lacklustre sales. Lead writer for the game, Walt Williams responded to a fan that inquired on the future of the Spec Ops series, he stated:

“Because it was a brutal, painful development & everyone who worked on it would eat broken glass before making another. Also, it didn’t sell”.

https://twitter.com/waltdwilliams/status/915344356919439360?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwww.videogamer.com%2Fnews%2Fspec-ops-the-lines-writer-says-everyone-on-it-would-rather-eat-broken-glass-than-make-a-sequel

The development team behind Spec Ops: The Line previously voiced their concerns over a rocky and less than stellar development in regards to the game. In a 2012 piece on Polygon, lead designer, Cory Davis described the multiplayer mode within Spec Ops as a “cancerous growth” and that “the game mechanics were raped to make it happen, and it was a waste of money”.

Zubi Khan
Zubi Khan

Zubi has been gaming since the 16-bit era but truly fell in love with RPGs. He enjoys everything from platformers to VR, as long as the visuals are appealing. When not writing, he’s either drawing or buying games he might never play.

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