EA is shutting down Visceral Games, the studio behind titles such as Dead Space and Battlefield Hardline.
The Star Wars title that was in development will now be shifting studios and will be reworked into a new game entirely. Amy Henning, Ex-Uncharted director for Naughty Dog, who was overseeing the Star Wars project, is currently in talks with EA regarding the future of the Star Wars title.
“Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles,” Patrick Söderlund said in an official statement.
Söderlund took to their official blog and talked about the Star Wars game and how the company has been developing and iterating the title based off of fan feedback. He went on to state that EA is currently in the process of shifting staff from Visceral into other sectors within EA.
A development team from across Worldwide Studios will take over development of the game, led by the EA Vancouver team that has already been working on the project. Steve Anthony, an executive producer at EA, will lead the team and will use much of the work that has been done to date by Visceral, according to an email Söderlund sent to employees that was obtained by Kotaku.
Hopefully, all the talented individuals at Visceral find new avenues and work opportunities that continue to contribute to the release of more great games.
Liked this article and want to read more like it? Brendan Frye’s Star Wars Battlefront 2 release window coverage and Why the future of Star Wars is Skywalker free
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