Xbox One No Longer Always-Online, Adopts Xbox 360’s Used Game Policy

| Jun 19, 2013
Xbox One No Longer Always-Online, Adopts Xbox 360’s Used Game Policy

Microsoft has listened to feedback, therefore announcing changes to Xbox One’s software policies.

President of Interactive Entertainment Business Don Mattrick took to the online stratosphere to update users on the revised policies. Coming to terms with the online check-in and used game issues that revolve around the Xbox One, Mattrick has announced his team has found remedies to the aforementioned issues.

Mattrick wrote: “An internet connection will not be required to play offline Xbox One games. After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.”

And as far as used games are concerned, Mattrick says Xbox One owners can “trade in, lend, resell, gift and rent disc based games just you do today. There would be no limitations to using and sharing games, it will work just as it does today on Xbox 360.”

Mattrick also says “no regional restrictions” would be imposed on the Xbox One.

This rings a bell: rival Sony announced at their E3 press conference PlayStation 4 owners wouldn’t require a constant Internet connection, and welcomes used games with open arms. CEO Jack Tretton had to pause for a moment as he drank in the enormous applause. Sony Worldwide Studios boss Shuhei Yoshida confirmed on Twitter the PlayStation 4 would be region-free.

Prior to Mattrick’s announcement, Microsoft explained the Xbox One would need to check-in online at least every 24 hours. They’ve also said restrictions on used games would be up to the publishers. Xbox One owners would still have the ability to transfer game software licenses to friends; however, those particular licenses would have their limitations.

Microsoft has faced negative feedback concerning Xbox One’s vague and restrictive policies, with some consumers jumping the fence to stand behind Sony and their PlayStation 4.

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