In a move to introduce older Kinect games to a new audience, Rush: A Disney Pixar Adventure was remastered to include controller supported play and modern graphics. While this remaster seems rather unnecessary, it does breathe new life into an old title.
Rush: A Disney Pixar Adventure consists of six Pixar worlds to explore: Toy Story, Finding Dory, The Incredibles, Up, Ratatouille, and Cars. Each world consists of 2-3 episodes and can vary in gameplay style. Cars is driving(duh), Dory is swimming(obviously) and the rest are mostly made up of platforming, similar to a bare-bones Disney Infinity. These episodes are short and only take a matter of minutes to complete, however, players can play through again to find secrets and try out new abilities. This does allow for replay value, but that value is measured in cents.
The remastered graphics for Rush bring the title into the modern day technology. With 4K capabilities, the game really does have a crisper and more colourful appearance, even for those of us without 4K televisions. The sound isn’t anything to write home about, but it is acceptable. The introduction of the controller support works perfectly, allowing a seamless transition from being a strictly Kinect title to one that offers controller play. Although it’s easy to tell Rush was a Kinect game due to the simplistic controls and limited gameplay variety, Pixar fans will enjoy the opportunity to explore these franchises. Especially with the brand new Finding Dory episodes.
Rush is a very middle-of-the-road title. Nothing spectacular, yet nothing weighing it down. If you have already played Rush: A Disney Pixar Adventure, there is no need to revisit it. The new content of Finding Dory isn’t enough to justify recommending it for a second time. For young fans who have never experienced Rush, it is worth considering, just don’t expect hours of entertainment.